Numerical Methods in Cloth Simulation

This is a project I did for the computational physics course at NUS. The goal of the project was to understand and implement some common numerical techniques used in cloth simulation, as it is an important topic for physics-based animation in computer graphics. The relevant equations were taken directly from Baraff-Witkin and Choi-Ko's papers, two prominent papers for modern cloth simulation. Various solving techniques including both explicit and semi-implicit schemes were used to solve the system.

Click here for a detailed report!